Programming
Fall 2016
A game developed on scratch.mit.edu platform
Pico's Space Game is a game with graphics in which various objects fall from the sky and you have to collect some objects & dodge others. You get 3 lives, which decrease by 1 if you collect an object you are not supposed to. Also, your score increases by 1 on collecting a desired object.
I designed this space game using Scratch, a platform by MIT. I used 4 backdrops, which represent the screens in the game. I used them for menu, instructions, gameplay and results. Also, I used 3 sprites, which represent the characters in the game. For player, there is code to control the movement according user input. For objects falling from above, there is code to control the time interval and the place of fall. Apart from that, I incorporated soundplay in the game, to play various sounds on occurrence of various events.
Visit the link below and try out my game. I hope you will like it